Ripple views gaming NFTs as promising

  • Dec 13, 2022 at 5:15 am
  • While Ripple CTO David Schwartz says he still gets most excited about payments, he’s also got his eye on carbon credits and gaming NFTs. “There are people paying people to do stupid things … You have to be smart about it,” Schwartz said, commenting about dispersing funds from Ripple’s $250 million creator fund.  In a report by, David Schwartz, the CTO of Ripple, adds that while payments are what excite him the most, he is also interested in carbon credits and non-fungible tokens (NFTs) for use in video games. In an interview on November 29 in Miami, Florida, he discussed his experience presenting at the Decentral conference, expressing his enthusiasm for carbon credits.  Ripple does not currently develop consumer applications directly, but is seeking partners that can leverage the low-cost and high-speed features of the XRP ledger. In addition, it has a $250 million Creator Fund, which, according to Schwartz, is being allocated cautiously following initial hesitation.  Schwartz stated that Ripple has moved forward in an effort to support the creation of practical initiatives in the ecosystem with its own finances, noting that Ripple normally asks developers to obtain capital and create a minimum viable product before partnering with the company.  “People are paying people to do stupid things,” Schwartz said. “And so, if you want people to build projects that are going to be successful and lock themselves into a blockchain that has high fees and low throughput, or lock themselves into issuing a token No matter what their project, the money should be part of it. You have to be smart about it… You have to be really careful that you are not creating an illusion of success and progress.”